As I am new to Maya, I have decided to play around and test some of the features to learn how to understand the software before I produce my final model.
During a lecture, I was introduced to the Booleans tool. This allows you to merge or split primitives, through overlapping. I was able to produce a simple gun sight shape using this tool.
How I produced this:
Add a sphere and a cube into a scene. Enlarge the cube object so the height and depth exceed the sphere.
Select both shapes by pressing Ctrl+A. In the menu toolbar, go to Mesh --> Booleans --> Difference. There is a box in the menu that allows you to adjust further factors in the boolean operation, but this was not required for my test.
What I learned from this:
This session taught me how to use some of the features with the booleans tool. Obviously this created a simple basic shape, which I could extend upon. I feel this tool is suitable for my technique, as it gives a nice clean and spherical result, instead of manually making a gap in the box using Multi-Cut. If my final gun model has a sight/scope, I will perform this technique.